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Google Stadia reportedly uses 1 TB of data in 65 hours for 4K streaming

Today, Google officially revealed Stadia pricing and other information. Stadia is the visitor's game streaming service, which is expected to launch with a couple of dozen games in November. Only the "Stadia Pro" subscription will be available in 2022, with a gratuitous "Stadia Base" membership coming in 2022. Both memberships don't come with the latest games, so y'all'll have to buy them separately through through Google Play Store.

Google revealed the bandwidth requirements for the service, and you need a 35 Mbps connection to play games at 4K resolution at sixty frames per second. Unfortunately, this means that the information usage is quite high. While previous estimates said that Stadia needs 20 GB per hour, information technology seems like the latest figures are a piddling lower. PC Gamer managed to practise an in-depth analysis of the data usage. The outlet said the following.

That works out to around 15.75 GB per hour of 4K streaming, nine GB per hour of 1080p, or 4.5 GB per hour at 720p.That's well-nigh what nosotros expected, though every bit with all streaming services, if y'all programme to use information technology a lot and don't have an unlimited data programme, you'll want to practice circumspection. Even with a 1 TB data plan... from Comcast... that'due south 65 hours of streaming per month at 4K. And that'southward assuming I don't do annihilation else on the cyberspace. At 1080p 60 FPS, it comes to 113 hours of streaming per month, assuming no other data usage.

If you're a gamer and are considering Stadia, be certain that yous know how much information is required. Even though you may not be aware, a lot of internet providers have data caps. For example, mine is 1 TB too. If I go over this limit, there are additional fees. This may be the biggest limitation to Stadia at the moment, even if the input-lag issues are addressed.

Are you interested in Stadia? Practice you have data caps? Permit us know. Microsoft is going to unveil Projection xCloud, information technology's own game streaming service, at E3 2022 on June nine. The company has to acknowledge the information requirements if information technology wants to be transparent with gamers. The "streaming wars" have but started, and it'll exist interesting to meet how this plays out in the coming years.

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Source: https://www.windowscentral.com/google-stadia-reportedly-uses-1-tb-data-65-hours

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